// Half-Life Texture Types.  Modify this file only if texture names are changed!
//  'M' metal, 'V' ventillation, 'D' dirt, 'S' slosh liquid 
//  'T' tile, 'G' grate (Concrete is the default), 'W' wood, 'P' computer, 'Y' glass, 'B' snow, 'X' sand, 'U' Null, 'Z' grass
// NOTE: only the first 12 characters of the texture name are used
// NOTE: a maximum of 512 textures may be tagged in this file


// The Trenches Beta 1

// Null
u clip

// Wood
W wood
W wood_old
W wood01
W wood02
W wood03
W wood04
W wood05
W wood06
W woodfloor
W 3dmwood1
W 3dmwood2
W 3dmcrate1
W 3dmcrate2
W 3dmcrate3
W 3dmcrate4
W 3dmcrate5
W 3dmcrate6
W crate09
W crate09b
W crate09c
W pamlbark1
W tree
W treeb
W bamboo
W bridge
W r_wood
W blawood02
W kl_wood43

// Sand
X sand

// Dirt

D dirt01
D dirt02
D dirt03
D dirt04
D crm_grn
D mud001
D kl_fuxmuds1

// Water
S waterbluelight
S C2A5
S c2a53
S c2a54
S c2a542
S 3dmriver

//Metal
M barrel1
M barrel2
M barrel_wrng

//Tiles
T tiles
T tilesholes

// Grass
Z mz_grass_01
Z mz_grass_oo
Z mz_grassy_1
Z mz_grassy_2
Z kl_grass_evil1
Z abs_grass
Z grass02
Z kl_fuxmuds5

// tt_trenches
D sgt_dirt1
D sgt_dirt2
D sgt_dirtblend
D sgt_dirthole1
D sgt_dirthole2
D sgt_dirthole3
D sgt_dirthole4
D sgt_grassdirt

// tp_swamp unique
s !kl_fuxmuds1
s !ouitz_water3

// tt_attack unique
D kl_fuxtransitio
D kl_fuxcratetran
D kl_fuxcrate
z kl_evilfux

// tt_0815 unique
w K_trenchwood1
w K_wood10
w K_wood7b
w K2x_wood
D K_dirt3
m GENERIC98A
m GENERIC98C
m GENERIC98D
D tel-dirt01
m xcrate10c
m xcrate10a
W K_door21
w crate02a
w crate06a
w KX_crate1b2
w KX_crate2b2
t m_sexyroof_1
w m_sexyroof_4

// azn
D blending
D kl_fuxmuds4
D kl_grassroadc
w M_ZWOODY1
W MELE
w kl_wud2
w cr_matwood
w kwc_trench2
x cr_matsand
x blend5

// garvey
W wood_odd
W tt_woodness

D kl_faketexture