[GS_Default TH_GameStageSetup]
StageIndex=0
TimeLimit=10
DmgPerHuman[1]=1.0
DmgPerHuman[2]=1.0
DmgPerHuman[3]=1.0
DmgPerHuman[4]=1.0
SP_HealthStoneDelay=25
SP_MinHealthStoneVal=0.6
MaxMonsters_Initial=8
MaxMonsters_PerMinute=3
MaxMonsters_PerHuman=2
MaxMonsters_Random=1
MaxOverallMonsters=40
MonsterHealthMod=1.0
MonsterSpawnDelay=2
RandMonsterSpawnDelay=2
MonsterReposDelay=8.0
BatSpawnDelay=20
RandBatSpawnDelay=10
UpgradeXPMulti=0.3
UpgradeXPUpKeep=0.2
AmmoDropMin=0.5
AmmoDropChance=0.8
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Minion',AllowSpawnSec=0,NextAddSec=10,MinSpawnDelay=1)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie',AllowSpawnSec=30,NextAddSec=30,MinSpawnDelay=3)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie_Acid',AllowSpawnSec=90,NextAddSec=120,MinSpawnDelay=8)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Heretic',AllowSpawnSec=90,NextAddSec=180,MinSpawnDelay=9)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_IronJack',AllowSpawnSec=90,NextAddSec=180,MinSpawnDelay=10)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie_Rage',AllowSpawnSec=140,NextAddSec=60,MinSpawnDelay=5)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Hangman',AllowSpawnSec=240,NextAddSec=180,MinSpawnDelay=15)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_BigZombie',AllowSpawnSec=200,NextAddSec=180,MinSpawnDelay=13)
OrbSpawnSetup=(AllowSpawnSec=90,SpawnChance=0.4,NextSpawnTime=60,NextRandSpawnTime=90)
BatSwarmSetup=(AllowSpawnSec=-1,SpawnChance=0.0001,NextSpawnTime=120,NextRandSpawnTime=80)
SingleBatSetup=(AllowSpawnSec=30,SpawnChance=0.08,NextSpawnTime=120,NextRandSpawnTime=60)

[GS_Stage1 TH_GameStageSetup]
StageIndex=1
TimeLimit=10

[GS_Stage2 TH_GameStageSetup]
StageIndex=2
TimeLimit=12
SP_HealthStoneDelay=30

[GS_Stage3 TH_GameStageSetup]
StageIndex=3
TimeLimit=15
SP_HealthStoneDelay=40
SP_MinHealthStoneVal=0.5

[GS_Stage4 TH_GameStageSetup]
StageIndex=4
TimeLimit=15
SP_HealthStoneDelay=50
SP_MinHealthStoneVal=0.5
MonsterReposDelay=7.0

[GS_Stage5 TH_GameStageSetup]
StageIndex=5
TimeLimit=20
SP_HealthStoneDelay=60
SP_MinHealthStoneVal=0.5
MonsterReposDelay=7.0

[GS_Stage6 TH_GameStageSetup]
StageIndex=6
TimeLimit=20
MonsterHealthMod=1.2
SP_HealthStoneDelay=80
SP_MinHealthStoneVal=0.4
MonsterReposDelay=6.0

[GS_Stage7 TH_GameStageSetup]
StageIndex=7
TimeLimit=25
MonsterHealthMod=1.3
SP_HealthStoneDelay=90
SP_MinHealthStoneVal=0.3
MonsterReposDelay=5.0

[GS_Stage8 TH_GameStageSetup]
StageIndex=8
TimeLimit=30
MonsterHealthMod=1.4
SP_HealthStoneDelay=120
SP_MinHealthStoneVal=0.2
MonsterReposDelay=4.0

[GS_Stage9 TH_GameStageSetup]
StageIndex=9
TimeLimit=35
MonsterHealthMod=1.5
SP_MinHealthStoneVal=0.1
MonsterReposDelay=3.0

[GS_Stage10 TH_GameStageSetup]
StageIndex=10
TimeLimit=40
MonsterHealthMod=1.5
SP_MinHealthStoneVal=0
MonsterReposDelay=3.0

[GS_Stage11 TH_GameStageSetup]
StageIndex=11
TimeLimit=40
MonsterHealthMod=2.0
SP_MinHealthStoneVal=0
MonsterReposDelay=2.0
UpgradeXPMulti=0.2

[GS_Stage12 TH_GameStageSetup]
StageIndex=12
TimeLimit=40
MonsterHealthMod=2.5
SP_MinHealthStoneVal=0
MonsterReposDelay=2.0
UpgradeXPMulti=0.2

[GS_Stage13 TH_GameStageSetup]
StageIndex=13
TimeLimit=45
MonsterHealthMod=3.0
SP_MinHealthStoneVal=0
MonsterReposDelay=2.0
UpgradeXPMulti=0.2

[GS_Stage14 TH_GameStageSetup]
StageIndex=14
TimeLimit=45
MonsterHealthMod=4.0
SP_MinHealthStoneVal=0
MonsterReposDelay=1.0
UpgradeXPMulti=0.15

[GS_Stage15 TH_GameStageSetup]
StageIndex=15
TimeLimit=50
MonsterHealthMod=5.0
SP_MinHealthStoneVal=0
MonsterReposDelay=1.0
UpgradeXPMulti=0.15
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_BigZombie',AllowSpawnSec=30,NextAddSec=30,MinSpawnDelay=6)


[GS_Versus TH_GameStageSetup]
TimeLimit=10
DemonSlots_Initial=15
DemonSlots_PerMinute=4
MonsterHealthMod=0.7
UpgradeXPMulti=1.0
DmgPerHuman[1]=1.0
DmgPerHuman[2]=1.0
DmgPerHuman[3]=1.0
DmgPerHuman[4]=1.0
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Minion',AllowSpawnSec=0,NextAddSec=10,MinSpawnDelay=1)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=3)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie_Rage',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=5)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie_Acid',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=8)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Heretic',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=8)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_IronJack',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=12)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Hangman',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=15)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_BigZombie',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=13)

[GS_Conversion TH_GameStageSetup]
TimeLimit=10
DemonSlots_Initial=30
DemonSlots_PerMinute=4
MonsterHealthMod=0.7
UpgradeXPMulti=1.0
DmgPerHuman[1]=1.0
DmgPerHuman[2]=1.0
DmgPerHuman[3]=1.0
DmgPerHuman[4]=1.0
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Minion',AllowSpawnSec=0,NextAddSec=10,MinSpawnDelay=1)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=3)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie_Rage',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=5)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Zombie_Acid',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=8)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Heretic',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=8)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_IronJack',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=12)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_Hangman',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=15)
MonsterSpawnSetup=(MonsterClass=Class'HauntedGame.TH_Creature_BigZombie',AllowSpawnSec=10,NextAddSec=10,MinSpawnDelay=13)
