
Readme 1.1
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Point of View Legal Info: You may use the MOD as you want but you must not reverse compile
the bsp files or otherwise use the original files as a base to build additional material for any purpose, commercial or otherwise. This archive may be distributed over the Internet only, providing this file is present and unaltered. You may not distribute this MOD commercially in any way without our express
permission. To get our permission just send a email
asking for it. |
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You have been Gordon Freeman, Adrian Shepard and Barney.
And what did you did during all that time? You killed all those poor Xen aliens!
Have you ever thought about their Point of View?
POV-Point of View is a new single player Half-Life MOD where you play as a Alien Slave named Xonxt.
You have new weapons to use and you
will explore new and old areas of Black Mesa and Xen in a MOD with a story that will allow you to (re)visit areas of Half-Life, Opposing Forces and
Azure Sheep but, this time, playing as a Alien Slave...
Humans will try to kill you, Xen forces will ignore or attack you and you will have to survive to all this. Friends will now be your enemies and enemies your friends now that you will play as a Alien Slave...
POV will not be a easy game. You can't use the human healthkits or health rechargers and you don't have a armor or any energy shield (making the human battery or battery recharges useless).
To make it a bit more easy for you, the player will have more weapons then the common Alien Slave and a way to heal himself that will make the gain of health depend only of the player skill (see
Alien Slave Hands).
These weapons, are all Xen bioweapons and you cant use any human weapons like the MP5, Glocks, etc. but you can use turrets or mounted machine guns.
Other changes will be visible during game play since, this time, you will play as a Alien Slave... |

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Nihilanth's Proclamation, heard by all Xenizen, at the dawn of the Great Invasion:
"My children, my citizens, my followers, hear me. The time has come: the threshold has been crossed. Our home is befouled, our realm tainted, our sanctuary desecrated. A borderworld has come to demolish, destroy, and devour us all. The prophecies have come true; the Great Invasion is upon us.
Hear me and learn, my faithful. The denizens of this borderworld call themselves 'Humans.' They are murderous, genocidal, devilish creatures. They are unnatural: they have broken the natural order.
They change the world instead of changing themselves. They call this 'Technology,' and they wield it to terrible effect.
The prophecies told us this day would come. Their words were true, and so we must trust in their guidance: 'The secret of their success will be the instrument of their downfall.' I am gifting a legion of you with my power, enhancing your minds to research this 'Technology' and develop our own form to use against them.
Go forth, kinred of Nihilanth, residents of Xen, worshipers of my greatness, and unleash your wrath upon these foul creatures. Together, we shall turn their strength against them and push them back into their world. Then, the fate they reserved for us shall become their own. Hear me, and obey."
"The secret of their success will be the instrument of their downfall; the fate of all will rest on one." |

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Xonxt's Report
(player) to Nihilanth, during the Great Invasion:
"My father, my leader, my master, you have spoken and so
I shall obey. The Xen Techno Biologic Unit experimentation is
progressing according to your wishes. Great headway is being
made in the development of most of the various XTBUs. In
particular, the evolution of my own project, the Xen Techno
Biologic Sphere, is nearing completion.
The XTBS is capable of gravity-independent movement, and is
surrounded by a thick carapace to protect it from damage. Its
visual apparatus features a non-specific retinal pattern to
bypass anthropometrical security systems. The facilities for
speech are now fully implemented, but can only be used once
you gift the XTBS with your mind.
For combat, I have duplicated what our enemies call a 'Gun' by
crafting a three-pronged, nasute-like structure. A gland,
which produces quick solidifying chitin, supplies the
projectiles; bioelectrical energy generates power to rotate
the biogun; and a pair of glands, whose secretions react
explosively together, provide the propellant.
The XTBS only needs a little more time to fully evolve. The
visual apparatus still needs to develop 90' z-axis rotation to
align properly with 'Human' retinal devices, while the biogun
has yet to achieve full socket rotation. Soon, however, it
will be ready for mass production, the first of the weapons
foretold by the prophecies."
"I swear on my life, you will have the XTBS at your
disposal." |

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To install Point of View simply
run the exe file and follow the install instructions.
You need at least Half-Life version
1.1.0.0 to play Point of View, but it is
recomended to play POV using Half-Life version 1.1.1.0.
To play Point of View, run Half-Life, choose
the 'custom game' option in the main menu, choose 'Point
of View', click activate and the splash screen will change and
it's ready to play! Don't forget
to set your controls, advanced controls and audio setup when
playing POV for the first time (POV will reset them). Software
mode is not supported by POV. |

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Alien Slave Hands
Used for melee attacks or to cast a beam of
energy that damages the target and heals the player.
Use the beam attack to heal yourself, he will take a
percentage of the damage made to heal yourself. It only works on living targets (no machines).
Alien Slaves (and the
player) are immune to the beam
attack.
Primary Attack
Melee attack.
Secondary Attack
Beam attack. Takes a
certain amount of time to charge and then can be fired.
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Hornet Gun &
Dual Hornet Gun
The common Half-Life Hornet Gun.
Uses up to 8 hornets that automatically regenerate after you
shoot them out.
Great weapon for medium to long range.
Primary Attack
Shoots a homming
hornet.
Secondary Attack
Shoots a non-homming
hornet.
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Stukabat
Suicidal tendencies Xen life form homing
rocket.
Dangerous creatures that may go after you if they don't find
any other target.
Can be found on the floor or ceiling in some places of Black Mesa
and Xen. Be sure to look around for them.
To pick them when on the ceiling you may need to shoot at them but
be careful they may turn
against you (or others) instead of letting themselves be
pickup.
Primary Attack
Releases the Stukabat.
Secondary Attack
None.
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Snark/Squeak
Common Half-Life suicidal tendencies Xen
life form homing grenade.
Dangerous creatures that may go after you
if they don't find any other target.
Can be picked only on their nests.
Primary Attack
Releases the Snark/Squeak.
Secondary Attack
None.
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Toad
Suicidal tendencies Xen life form homing
grenade.
Dangerous creatures that may go after you
if they don't find any other target. Last and makes more
damage then the Snark/Squeak.
Can be found on Xen and Black Mesa but some will allow you to
pick them while others will attack you.
Primary Attack
Releases the Toad.
Secondary Attack
None.
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Magenta Alien Slave
Xen monster. Part of the mystery around Black Mesa.
Can fire beams. |

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Barniel
Female human security guard.
Will attack you every time she can.
May be armed with a Glock, 357 (python), MP5 or a shotgun.
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HEV Barney
Special human security guard on a HEV
suit.
Will attack you every time he can.
May be armed with a Glock, 357 (python), MP5 or a shotgun.
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HEV Scientist
Part of the research team
send to Xen.
Don't confuse him with the normal
Black Mesa scientist, this one is armed and dangerous and will
attack you every time he can.
May be armed with a Glock, 357 (python), MP5 or a shotgun. |

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Human
Assault
One man army dude.
Very dangerous human that carries a
devastating weapon. |

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HEV Special Forces
Human special military force.
Uses a special version of the HEV Suit.
Loyal only to the G-Man, will attack you and everything else
that he doesn't like.
May carry the Beretta 92FS or the M41A
prototype automatic machine gun. |

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Special Forces
Human special military force.
Loyal only to the G-Man, will attack you and
everything else that he doesn't like.
May carry the Beretta 92FS or the M41A
prototype automatic machine gun. |

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Gus
Black Mesa maintenance person.
Coward, will run from you (or will he?) |

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Other surprises... |

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1 |
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Dark vision
meter. |
2 |
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Story icon.
When visible there is a new part of the story for
you to read. It will disappear only after you have
read all the story parts you found until there. |
3 |
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Health meter |
4 |
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Beam charge meter.
When red the beam is ready to fire. |
5 |
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Break icon.
When visible you are looking to something that you
need to break to continue. Never visible on hard
skill. |
6 |
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Weapon crosshair. |
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For the latest Tips
list please check the Point
of View site
- POV is prepared to play the Half-Life's soundtrack, so don't forget to insert the CD.
- Some enemies will be surprise when
they see you or too scared to attack you immediately, use this
to your advantage.
- You cant pick human ammo.
- Your weapons make sounds when they are idle.
- Useful ammo is not very common.
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For the latest Bugs list please check the Point
of View site
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You need to set your controls, advanced controls
and audio setup when playing POV for the first time (POV will
reset them). |
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When going on the manta (Xen flying manta) the door
at the top doesn't open and you get stuck or you just get stuck.
This is a Half-Life/system related bug.
To bypass it try this:
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. Load a previously saved game and try again. |
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. Load a previously saved
game before entering the map where the bug happens and
try again. |
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. Try to go back to the
previous map and then return to the manta map and try
again. |
If the previous don't work, then download the
povc05 saved
games patch to bypass the bug.
This bug is usually called the 'manta ride bug'. |
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Very rarely the doors don't
open because of a dead monster near them. To fix it
explode the monster or load a saved game before the killing
the monster and try again. |
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Minor bugs when playing POV using a Half-Life version
different then 1.1.0.8 or 1.1.1.0. It is recommended that you play POV using Half-Life version 1.1.1.0. |
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POV or Half-Life crashed. Restart Half-Life, load a
previously saved game and try again. |
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Software mode is not supported by POV. |
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Title |
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Point of View |
Number of maps |
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39 |
Single Player |
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Yes |
Cooperative |
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No |
Deathmatch |
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No |
Multiplayer |
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No |
Difficulty Settings |
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Yes |
New Sounds |
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Yes |
New Graphics |
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Yes |
New Models |
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Yes |
Construction
base |
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New maps, Half-Life, Opposing Forces and
Azure Sheep based maps. |
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New models, Half-Life based models and new models kindly given to
POV (see Thanks To section) |
Map Editor used |
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Worldcraft 2.1,
3.3 and Hammer |
Model Editors used |
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MilkShape 3D 1.4.1, MilkShape3D 1.5.7 and Half-Life Model Viewer 1.24, all by
Chumbalum-Soft |
Some maps compiled with
the help of the Remote
Compile System |
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Point of View can be played with the Half-Life High Definition Pack installed but some models and sounds from the Half-Life High Definition Pack aren't used in Point of View.
You will also find a mix between High Definition Models and
Normal Definition Models during game play. |
If you want to place a link like
the one bellow to the Point
of View Official site here is the HTML code you can use:

<a
href="http://halflife.multiplayer.it/pov/"
target="_blank"><img src="http://halflife.multiplayer.it/pov/pics/pov_88x31.gif"
width="88" height="31" alt="POV-Point
of View"></a> |
We don't stop asking this and here
it goes again: if you review POV please send us a email so we can read it
and add it to the review page on the official
POV site. |
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