POV-Point of View
Readme 1.1

Point of View Legal Info: You may use the MOD as you want but you must not reverse compile the bsp files or otherwise use the original files as a base to build additional material for any purpose, commercial or otherwise. This archive may be distributed over the Internet only, providing this file is present and unaltered. You may not distribute this MOD commercially in any way without our express permission. To get our permission just send a email asking for it.

 

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You have been Gordon Freeman, Adrian Shepard and Barney.
And what did you did during all that time? You killed all those poor Xen aliens!

Have you ever thought about their Point of View?

POV-Point of View is a new single player Half-Life MOD where you play as a Alien Slave named Xonxt.

You have new weapons to use and you will explore new and old areas of Black Mesa and Xen in a MOD with a story that will allow you to (re)visit areas of Half-Life, Opposing Forces and Azure Sheep but, this time, playing as a Alien Slave...

Humans will try to kill you, Xen forces will ignore or attack you and you will have to survive to all this. Friends will now be your enemies and enemies your friends now that you will play as a Alien Slave...

POV will not be a easy game. You can't use the human healthkits or health rechargers and you don't have a armor or any energy shield (making the human battery or battery recharges useless).

To make it a bit more easy for you, the player will have more weapons then the common Alien Slave and a way to heal himself that will make the gain of health depend only of the player skill (see Alien Slave Hands).

These weapons, are all Xen bioweapons and you cant use any human weapons like the MP5, Glocks, etc. but you can use turrets or mounted machine guns.

Other changes will be visible during game play since, this time, you will play as a Alien Slave...

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Nihilanth's Proclamation, heard by all Xenizen, at the dawn of the Great Invasion:

"My children, my citizens, my followers, hear me. The time has come: the threshold has been crossed. Our home is befouled, our realm tainted, our sanctuary desecrated. A borderworld has come to demolish, destroy, and devour us all. The prophecies have come true; the Great Invasion is upon us.

Hear me and learn, my faithful. The denizens of this borderworld call themselves 'Humans.' They are murderous, genocidal, devilish creatures. They are unnatural: they have broken the natural order.
They change the world instead of changing themselves. They call this 'Technology,' and they wield it to terrible effect.

The prophecies told us this day would come. Their words were true, and so we must trust in their guidance: 'The secret of their success will be the instrument of their downfall.' I am gifting a legion of you with my power, enhancing your minds to research this 'Technology' and develop our own form to use against them. 

Go forth, kinred of Nihilanth, residents of Xen, worshipers of my greatness, and unleash your wrath upon these foul creatures. Together, we shall turn their strength against them and push them back into their world. Then, the fate they reserved for us shall become their own. Hear me, and obey."

"The secret of their success will be the instrument of their downfall; the fate of all will rest on one."

Xonxt's Report (player) to Nihilanth, during the Great Invasion:

"My father, my leader, my master, you have spoken and so I shall obey. The Xen Techno Biologic Unit experimentation is progressing according to your wishes. Great headway is being made in the development of most of the various XTBUs. In particular, the evolution of my own project, the Xen Techno Biologic Sphere, is nearing completion.

The XTBS is capable of gravity-independent movement, and is surrounded by a thick carapace to protect it from damage. Its visual apparatus features a non-specific retinal pattern to bypass anthropometrical security systems. The facilities for speech are now fully implemented, but can only be used once you gift the XTBS with your mind.

For combat, I have duplicated what our enemies call a 'Gun' by crafting a three-pronged, nasute-like structure. A gland, which produces quick solidifying chitin, supplies the projectiles; bioelectrical energy generates power to rotate the biogun; and a pair of glands, whose secretions react explosively together, provide the propellant.

The XTBS only needs a little more time to fully evolve. The visual apparatus still needs to develop 90' z-axis rotation to align properly with 'Human' retinal devices, while the biogun has yet to achieve full socket rotation. Soon, however, it will be ready for mass production, the first of the weapons foretold by the prophecies."

"I swear on my life, you will have the XTBS at your disposal."

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To install Point of View simply run the exe file and follow the install instructions.

You need at least Half-Life version 1.1.0.0 to play Point of View, but it is recomended to play POV using Half-Life version 1.1.1.0.

To play Point of View, run Half-Life, choose the 'custom game' option in the main menu, choose 'Point of View', click activate and the splash screen will change and it's ready to play!

Don't forget to set your controls, advanced controls and audio setup when playing POV for the first time (POV will reset them).

Software mode is not supported by POV.

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Alien Slave Hands

Used for melee attacks or to cast a beam of energy that damages the target and heals the player.
Use the beam attack to heal yourself, he will take a percentage of the damage made to heal yourself. It  only works on living targets (no machines).

Alien Slaves (and the player) are immune to the beam attack.

Primary Attack
Melee attack.

Secondary Attack
Beam attack. Takes a certain amount of time to charge and then can be fired.

Hornet Gun & Dual Hornet Gun

The common Half-Life Hornet Gun. Uses up to 8 hornets that automatically regenerate after you shoot them out. Great weapon for medium to long range.

Primary Attack
Shoots a homming hornet.

Secondary Attack
Shoots a non-homming hornet.

Stukabat

Suicidal tendencies Xen life form homing rocket.

Dangerous creatures that may go after you if they don't find any other target.
Can be found on the floor or ceiling in some places of Black Mesa and Xen. Be sure to look around for them.
To pick them when on the ceiling you may need to shoot at them but be careful they may turn against you (or others) instead of letting themselves be pickup.

Primary Attack
Releases the Stukabat.

Secondary Attack
None.

Snark/Squeak

Common Half-Life suicidal tendencies Xen life form homing grenade.

Dangerous creatures that may go after you if they don't find any other target.
Can be picked only on their nests.

Primary Attack
Releases the Snark/Squeak.

Secondary Attack
None.

Toad

Suicidal tendencies Xen life form homing grenade.

Dangerous creatures that may go after you if they don't find any other target. Last and makes more damage then the Snark/Squeak.
Can be found on Xen and Black Mesa but some will allow you to pick them while others will attack you.

Primary Attack
Releases the Toad.

Secondary Attack
None.

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Magenta Alien Slave

Xen monster. Part of the mystery around Black Mesa.
Can fire beams.

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Barniel

Female human security guard.

Will attack you every time she can.
May be armed with a Glock, 357 (python), MP5 or a shotgun.

HEV Barney

Special human security guard on a HEV suit.

Will attack you every time he can.
May be armed with a Glock, 357 (python), MP5 or a shotgun.

HEV Scientist

Part of the research team send to Xen.

Don't confuse him with the normal Black Mesa scientist, this one is armed and dangerous and will attack you every time he can.
May be armed with a Glock, 357 (python), MP5 or a shotgun.

Human Assault

One man army dude.

Very dangerous human that carries a devastating weapon.

HEV Special Forces

Human special military force.

Uses a special version of the HEV Suit.
Loyal only to the G-Man, will attack you and everything else that he doesn't like.

May carry the Beretta 92FS or the M41A prototype automatic machine gun.

Special Forces

Human special military force.

Loyal only to the G-Man, will attack you and everything else that he doesn't like.

May carry the Beretta 92FS or the M41A prototype automatic machine gun.

Gus

Black Mesa maintenance person.

Coward, will run from you (or will he?)

Other surprises...

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1 - Dark vision meter.
2 - Story icon. When visible there is a new part of the story for you to read. It will disappear only after you have read all the story parts you found until there.
3 - Health meter
4 - Beam charge meter. When red the beam is ready to fire.
5 - Break icon. When visible you are looking to something that you need to break to continue. Never visible on hard skill.
6 - Weapon crosshair.

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For the latest Tips list please check the Point of View site

- POV is prepared to play the Half-Life's soundtrack, so don't forget to insert the CD.
- Some enemies will be surprise when they see you or too scared to attack you immediately, use this to your advantage.
- You cant pick human ammo.
- Your weapons make sounds when they are idle.
- Useful ammo is not very common.

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For the latest Bugs list please check the Point of View site 

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You need to set your controls, advanced controls and audio setup when playing POV for the first time (POV will reset them).

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When going on the manta (Xen flying manta) the door at the top doesn't open and you get stuck or you just get stuck. This is a Half-Life/system related bug.
To bypass it try this:

. Load a previously saved game and try again.

. Load a previously saved game before entering the map where the bug happens and try again.

. Try to go back to the previous map and then return to the manta map and try again.

If the previous don't work, then download the povc05 saved games patch to bypass the bug.
This bug is usually called the 'manta ride bug'.

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Very rarely the doors don't open because of a dead monster near them. To fix it explode the monster or load a saved game before the killing the monster and try again.

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Minor bugs when playing POV using a Half-Life version different then 1.1.0.8 or 1.1.1.0. It is recommended that you play POV using Half-Life version 1.1.1.0.

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POV or Half-Life crashed. Restart Half-Life, load a previously saved game and try again.

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Software mode is not supported by POV.

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Title

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Point of View

Number of maps  - 39 
Single Player - Yes
Cooperative - No
Deathmatch - No
Multiplayer - No
Difficulty Settings - Yes
New Sounds - Yes
New Graphics - Yes
New Models - Yes
Construction base - New maps, Half-Life, Opposing Forces and Azure Sheep based maps.
New models, Half-Life based models and new models kindly given to POV (see Thanks To section) 
Map Editor used - Worldcraft 2.1, 3.3 and Hammer
Model Editors used - MilkShape 3D 1.4.1, MilkShape3D 1.5.7 and Half-Life Model Viewer 1.24, all by Chumbalum-Soft

Some maps compiled with the help of the Remote Compile System

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Point of View can be played with the Half-Life High Definition Pack installed but some models and sounds from the Half-Life High Definition Pack aren't used in Point of View. You will also find a mix between High Definition Models and Normal Definition Models during game play.

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Remote Compile System

Thanatos for his ideas.

Alex Claffey for his ideas.

Marco "DIT.{Z}" Di Timoteo for the JustBarn skin.

Sacrecrow for the M41A.

Brian Collins for allowing us to use the Drake model.

Tim van 'Triggahappy' Dijk for the Beretta 92FS.

Special thanks to the SweetHalf-Life Team for letting us base our Human Assault on theirs.

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Prefabs Used or Work Based On:

Kitchen Textures by Relic25

Hummer and Special Force Truck by Espi/Esa

M2HB Heavy Machinegun by Razor

Army Trucks, Half-Life White Jeep and Bradleys by Barry A. Bollinger

Blazer Jeep by Barney99

Computer with Grey Console and Dumpsters by Yak_Fighter

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If you want to place a link like the one bellow to the Point of View Official site here is the HTML code you can use:

<a href="http://halflife.multiplayer.it/pov/" target="_blank"><img src="http://halflife.multiplayer.it/pov/pics/pov_88x31.gif" width="88" height="31" alt="POV-Point of View"></a>

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We don't stop asking this and here it goes again: if you review POV please send us a email so we can read it and add it to the review page on the official POV site.

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Davide "DAV" Cintrao
Mapper, plot, code, 2D artist, sound
Visit is own website
From Portugal

Doc Brown
Story
Visit is own website
From Oregon

Andrea "Toadman" B.
Idea, modeler/animator, plot
From Italy


Jenn 'JennWolf' Kapler
as the voice of Barniel

Bruno Tavares
as the voice of Gordon
From Portugal

Guzel Allaire
as the voice of Kate

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Andrew 'DiscoDuck' West
From USA

Arron 'Lord Lukav' Alderson
From England

D.C. Darkling
From The Netherlands

Davy 'Daywalker' Steegen
From Belgium

Eric 'SilentAssassin' Zachary
From USA

James 'Zippy' Lord
From USA

Or 'ori0n' N
From Israel

Rickimaru
From Spain

Robin 'SilentMurderer' Dahlberg
From Sweden

the_stalker
From USA

Thomas "-irish-" Tobin
From USA

[ Point of View ]
©2001/2003 Point of View Team
POV is not related with Gearbox's "HL: Decay" and it is not supported by Sierra, Valve or Gearbox
Logos and trademarks are property of their respective owners