"LightmappedGeneric"
{
"$basetexture" "egypt/stone04b"
"$bumpmap" "egypt/stone04bbumpspec"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$envmaptint" "[0.5 0.5 0.5]"
"$surfaceprop" "rock"
"%keywords" "egypte"
}