"VertexLitGeneric"
{
	"$basetexture" "models/player/jackson/glasses1"
	"$surfaceprop" "Metal"
	"$model" 1
	"$envmap" "env_cubemap"
	"$envmaptint" "[.1 .1 .1]"
	"$normalmapalphaenvmapmask" 1
	//"$selfillum" 1
}
