"VertexLitGeneric"
 {
  "$baseTexture" "Zup\Stargate\horizon_new_"
  "$selfillum" "1" 
    "$nodecal" "1" 
"$model" "1"
  "$surfaceprop" "water"
  "Proxies" 
       { 
         "AnimatedTexture" 
         { 
            "animatedTextureVar" "$basetexture" 
            "animatedTextureFrameNumVar" "$frame" 
            "animatedTextureFrameRate" "25" 
         }
    } 
 }