LightmappedGeneric
{
	"$basetexture"	"decals\offinspb"
	"$translucent" "1"
	"$decal" "1"
	"$decalscale" "0.2"
	"$envmap" "environment maps\cs_office"
	"$envmapmask" "decals\offinspb_ref"
	"$surfaceprop" "glass"

}
