"vertexlitgeneric"
{
    "$basetexture" "models/abydos/eye_of_ra"
	"$bumpmap" "models/abydos/eye_of_ra_normal"
	"$model" "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[.07 .07 .07]" 
	"$surfaceprop" "metal"
}