"VertexLitGeneric"
{
     "$baseTexture" "shiroko/ot_eucbark03"
     // "$envmap" "env_cubemap"
      "$bumpmap" "shiroko/ot_eucbark02normal"
     // "$normalmapalphaenvmapmask" 1
     // "$envmapcontrast" 1
     "$model" 1
	"$surfaceprop" "foliage"
     // "$selfillum" 1
}