"LightmappedGeneric"
{
	"$basetexture" "sgc/sgc_glass2_flipped"
	"$surfaceprop" "Glass"
	"$alphatest" 1
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 0.7
	"$envmaptint" "[.85 .85 .85]"
	"$nocull" 1

}
