"VertexLitGeneric"
{
	"$basetexture" "models/v_coujaf/knife"
	"$bumpmap" "models/v_coujaf/knife_normal"
	"$model" "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[.1 .1 .1]"
	"$envmapcontrast" 1
	"$envmapsaturation" .5
}