"VertexLitGeneric"
{
	"$basetexture"	"Models/props_foliage/forestrock_cluster01"
//	"$bumpmap" "Models/props_foliage/forestrock_cluster01_normal"
	"$surfaceprop"	"rock"
	"$detail" "detail/noise_detail_01"
	"$detailscale" "4"
	"$detailblendfactor" .7
	"$detailblendmode" 0

}