"VertexLitGeneric"
{
	"$baseTexture" "stargate/gate"
	"$bumpmap" "stargate/gate_bump"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 0.7
	"$envmaptint" "[ .5 .5 .6 ]"
}
