
"sgl.pain"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"rndwave"
	{
			"wave"	"^mobius/Vocals/moan1.wav"
			"wave"	"^mobius/Vocals/moan2.wav"
			"wave"	"^mobius/Vocals/moan3.wav"
			"wave"	"^mobius/Vocals/moan4.wav"
	}

}
"sgl.breath"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^mobius/Vocals/Heavy_Breathing.wav"

}

"ter.invisdetect"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/invisdec.wav"

}

"WeaponShock.Throw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/gacencl.wav"

}
"WeaponShock.roll"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/gacencl.wav"

}
"gas.cough"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"
	"rndwave"
	{
			"wave"	"^mobius/cough1.wav"
			"wave"	"^mobius/cough2.wav"
			"wave"	"^mobius/cough3.wav"
	}

}

"gas.seep"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^mobius/smoke_seep.wav"

}

"replicator.noise1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^larve1.wav"

}

"replicator.noise2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^larve2.wav"

}


"larve.hiss1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^larve1.wav"

}

"larve.hiss2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^larve2.wav"

}


"stargate.sgc_fan"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/gate_roll.wav"

}

"stargate.sgc_lock"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/chevron_lock.wav"

}

"stargate.dial_start"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/gate_roll.wav"

}

"stargate.lock"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/sgchvrnlck2.wav"

}

"stargate.close"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.6"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/sgcls.wav"

}

"stargate.eh"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.6"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/sgeh2.wav"

}

"stargate.open"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.6"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/sgopn.wav"

}

"stargate.walkthrough"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.6"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/sgwtrsnd.wav"

}


"stargate.iris_slam"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.6"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/iris/iris_slam.wav"

}
"stargate.iris_shut"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.6"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/iris/irisclose_snd.wav"

}
"stargate.iris_open"
{
	"channel"		"CHAN_ITEM"
	"volume"	"0.6"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"wave"	"^sg/iris/irisopen_snd.wav"

}



"staff.impact"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_90dB"
	"pitch"			"PITCH_NORM"

	"rndwave"
	{
			"wave"	"^weapons/debris1.wav"
			"wave"	"^weapons/debris2.wav"
			"wave"	"^weapons/debris3.wav"
	}
}

"tac_.shoot"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/tac.wav"
}


"c4.beep"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/c4_beep.wav"
}

"staff.shoot"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/lancetir.wav"
}

"staff.swing"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/coujafvide.wav"
}


"invis.on"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^mobius/invis_on.wav"
}

"invis.off"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^mobius/invis_off.wav"
}

"flashnade.explode"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^mobius/flashnade.wav"
}

"grenade.explode"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/explo1.wav"
}


"gac.explode"
{
	"channel"		"CHAN_VOICE"
	"volume"		"3.0"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"^weapons/gacgoa.wav"
}



