"VertexLitGeneric"
{
	"$basetexture" "Zup/Staff/staff_top"
	"$bumpmap" "Zup/Staff/staff_top_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 0.7
	"$envmaptint" "[ .7 .7 .7 ]"
	"$model" 1
}


