game_sounds_manifest
{


	"precache_file"		"scripts/game_sounds.txt"
	"precache_file"		"scripts/game_sounds_ui.txt"
	"precache_file"		"scripts/game_sounds_player.txt"
	"precache_file"		"scripts/game_sounds_sgl.txt"
	// Weapon sounds
	"precache_file"		"scripts/game_sounds_weapons.txt"

	// HL2 World, Ambient Generic, Items, Physics, Vehicles
	"precache_file"		"scripts/game_sounds_world.txt"
	"precache_file"		"scripts/game_sounds_ambient_generic.txt"
	"precache_file"		"scripts/game_sounds_items.txt"
	"precache_file"		"scripts/game_sounds_physics.txt"
	"precache_file"		"scripts/game_sounds_vehicles.txt"

	// Game level sounds
	"precache_file"		"scripts/level_sounds_eli_lab.txt"
	"precache_file"		"scripts/level_sounds_trainyard.txt"
	"precache_file"		"scripts/level_sounds_k_lab.txt"
	"precache_file"		"scripts/level_sounds_k_lab2.txt"
	"precache_file"		"scripts/level_sounds_coast.txt"
	"precache_file"		"scripts/level_sounds_novaprospekt.txt"
	"precache_file"		"scripts/level_sounds_streetwar.txt"
	"precache_file"		"scripts/level_sounds_streetwar2.txt"
	"precache_file"		"scripts/level_sounds_breencast.txt"
	"precache_file"		"scripts/level_sounds_citadel.txt"
	"precache_file"		"scripts/level_sounds_canals.txt"
	"precache_file"		"scripts/level_sounds_ravenholm.txt"
	"precache_file"		"scripts/level_sounds_ravenholm2.txt"
	"precache_file"		"scripts/level_sounds_canals2.txt"


}
