"LightmappedGeneric"
{
	"$basetexture" "sg_tollana/metalwall02a"
	"$bumpmap" "sg_tollana/metalwall02a_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[0.33 0.33 0.33]"
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$surfaceprop" "Metal"
}
