"WorldVertexTransition"
{
	"$basetexture" "sg_tollana/dirtfloor01a"
	"$bumpmap" "sg_tollana/dirtfloor01a_normal"
	"$basetexture2" "sg_tollana/rockwall02a"
//	"$bumpmap2" "sg_tollana/rockwall02a_normal"
	"$bumpmap2" "sg_tollana/rock01_normal"
	"$surfaceprop" "Dirt"
	"$surfaceprop2" "rock"
	//"%detailtype" "redgrass"
	"%tooltexture" "sg_tollana/blenddirtrock01a"
}
