"WorldVertexTransition"
{
	"$baseTexture" "nature/gravelfloor004a"
	"$basetexture2" "nature/forest_dirt_04"
	"$surfaceprop" "dirt"
	"$surfaceprop2" "dirt"
	"$blendmodulatetexture" "nature/blendtexture01"
	"%detailtype" "citygrass_light"

}
