"VertexLitGeneric"
{
	"$basetexture" "models/v_psg1/bodynew"
	"$bumpmap" "models/v_psg1/bodynew_normal"
	"$model" "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[.1 .1 .1]"
	"$envmapsaturation" .5
	"$phong" "1"
	"$phongexponent" 33
	"$phongboost"	"2"
	"$phongfresnelranges"	"[0.05 0.5 1]"
}
