"LightmappedGeneric"
{
	"$basetexture" "furiousfurling/egyptean/rockwall2"
	"$bumpmap" "furiousfurling/egyptean/rockwall2bumpmap"
	"$surfaceprop" "Rock"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[0.05 0.05 0.05]"
}
