"WorldVertexTransition"
{
	"$basetexture" "sg_tollana/rockwall02a"
//	"$bumpmap" "sg_tollana/rockwall02a_normal"
	"$bumpmap" "sg_tollana/rock01_normal"
	"$basetexture2" "sg_tollana/grassfloor01a"
	"$bumpmap2" "sg_tollana/grassfloor01a_normal"
	"$surfaceprop" "grass"
	"$surfaceprop2" "rock"
	"%detailtype" "redgrass"
//	"%detailtype" "compound_gravelgrass"
	"%tooltexture" "sg_tollana/blendgrassrock01a"
}
