"Refract"
{
	"$normalmap" "stargate/shield_normal"
	"$surfaceprop" "water"
 	"$model" 1
	"$refractamount" "0.02"
	"$nocull" 0
	"$REFRACTTINT" "{250 250 250}"
	"$scale" "[1 1]"
	"$bumpframe" "0"
	"$dudvmap" "stargate/shield_dudv" 
	"$envmap" "env_cubemap"
	"$envmaptint" "[.0 .0 .0]"
	"$selfillum" 1

	"Proxies"
	{
		"AnimatedTexture"
		{
			"animatedtexturevar" "$normalmap" 
			"animatedtextureframenumvar" "$bumpframe"
			"animatedtextureframerate" 15.00
		}
	}
}
