"lang" 
{ 
"Language" "Spanish" 
"Tokens" 
{ 

"hl2_AmmoFull"			"LLENO"

"HL2_357Handgun"	".357 MAGNUM"
"HL2_Pulse_Rifle"	"OVERWATCH STANDARD ISSUE\n(PULSE-RIFLE)"
"HL2_Bugbait"		"PHEROPOD\n(BUGBAIT)"
"HL2_Crossbow"		"CROSSBOW"
"HL2_Crowbar"		"CROWBAR"
"HL2_Grenade"		"GRENADE"
"HL2_GravityGun"	"ZERO-POINT ENERGY GUN\n(GRAVITY GUN)"
"HL2_Pistol"		"9MM PISTOL"
"HL2_RPG"		"RPG\n(ROCKET PROPELLED GRENADE)"
"HL2_Shotgun"		"SHOTGUN"
"HL2_SMG1"		"SMG\n(SUBMACHINE GUN)"
"HL2_SLAM"		"S.L.A.M\n(Selectable Lightweight Attack Munition)"
"HL2_StunBaton"		"STUNSTICK"

"ScoreBoard_Player"		"%s1    -   %s2 jugador"
"ScoreBoard_Players"		"%s1    -   %s2 jugadores"
"ScoreBoard_Deathmatch"		"SourceForts"
"ScoreBoard_TeamDeathmatch"	"SourceForts"
"Playerid_sameteam"		"Amigo: %s1 Vida: %s2"
"Playerid_diffteam"		"Enemigo: %s1"
"Playerid_noteam"		"%s1 Vida:%s2"
"Team"				"Equipo: %s1"

"Cstrike_Spec_Ter_Score"	"Rojo"
"Cstrike_Spec_CT_Score"		"Azul"

"TeamScore"				"%s2  %s1"

"Game_connected"			"%s1 se ha conectado"
"Game_disconnected"			"%s1 se ha ido del juego"

// SF Specifics
"Flag_touched"				"Bandera Tocada!"
"Flag_Captured"				"Bandera Enemiga Capturada!"
"Unfreeze_eblock"			"Bloque Enemigo Descongelado!"
"Captured_eblock"			"Bloque Capturado!"
"Weapon_suicide"			"Suicidio Con Arma"
"World_suicide" 			"Suicidio Con el Ambiente"
"Removed_beacon"			"Baliza Enemiga Destruida!"
"Killed_enemy"				"Enemigo Muerto!"
"Fort_defended"				"Fuerte Defendido!"
"Engineer_stoped"			"Ingeniero Enemigo detenido!"
"Heal_player"				"Bonus de vida!"
"Repair_block"				"Bloque Reparado!"
"Flag_carrier"				"Porta-bandera!"
"Flag_retrieval"			"Bandera recuperada!"
"Flag_pickedup"				"Bandera Recogida!"
"Combat_build"				"Combate Construcción!"
"Engineer_defended"			"Ingeniero Defendido!"
"Enemy_flag_def"			"Defensa de Bandera Enemiga Descongelada!"
"Picked_under_fire"			"Recogida de Bandera Bajo Ataque!"
"Died_while_escorting"			"Muerió Mientras Escortaba!"
"Ally_defended"				"Aliado Defendido!"
"Enemy_damaged"				"Enemigo Dañado!"
"Block_damaged"				"Fuerte Enemigo Dañado!"
"Noevent"				" ??? "

"Power_CoreExploded"			"Núcleo Enemigo Sobrecargado!"
"Power_CoreActivated"			"Núcleo Enemigo Recuperado!"

"Flag_carried"				"Tienes la bandera!"
"RedFlag_Base"				"Bandera Roja : Base"
"RedFlag_Dropped"			"Bandera Roja : Perdida"
"RedFlag_Taken"				"Bandera Roja : Tomada por %s1"
"BlueFlag_Base"				"Bandera Azul : Base"
"BlueFlag_Dropped"			"Bandera Azul : Perdida"
"BlueFlag_Taken"			"Bandera Azul : Tomada por %s1"
"Block_CantTake"			"No puedes llevarte este bloque"
"Block_Already_In_Use"			"Este bloque ya está siendo usado!"
"Block_Nofreeze"			"No puedes congelar ese bloque aqui"
"Block_WaitFreeze"			"Espera para descongelar otro bloque."
"Block_health"				"Salud de Bloque: %s1"
"Object_Frozen"				"Bloque Congelado"
"Object_Unfrozen"			"Bloque Descongelado"
} 
}