"GameInfo"
{
	name 						"mirrors_edge_source"
	game						"Mirrors Edge Source"
	title						"Mirrors Edge Source"
	title2						"Trailer Map"
	"icon"						"resource\me"
	"developer"					"Tyen"

		type 						singleplayer_only


	FileSystem
	{
		SteamAppId				420 	// GCF for Source SDK Base
		ToolsAppId				211		// Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
		SearchPaths
		{
			Game				|gameinfo_path|.
			Game				sourcetest
			Game				hl2
		}
	}
}
