//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
// $Workfile:     $
// $Date:         $
// $NoKeywords: $
//=============================================================================//
#if !defined( EVENT_TEMPENTITY_TESTER_H )
#define EVENT_TEMPENTITY_TESTER_H
#ifdef _WIN32
#pragma once
#endif

class CBaseTempEntity;


//-----------------------------------------------------------------------------
// Purpose: A server object that is used to test all registered temp entities
//-----------------------------------------------------------------------------
class CTempEntTester : public CPointEntity
{
public:
	DECLARE_CLASS( CTempEntTester, CPointEntity );

	void				Spawn( void );
	void				Think( void );

	static	CBaseEntity *Create( const Vector &vecOrigin, const QAngle &vecAngles, const char *lifetime, const char *single_te );
private:
	// Current temp entity to test
	CBaseTempEntity		*m_pCurrent;

	// Lifetime
	float				m_fLifeTime;

	char				m_szClass[ 64 ];
};

#endif // EVENT_TEMPENTITY_TESTER_H