//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
//=============================================================================//

#ifndef EVENT_FLAGS_H
#define EVENT_FLAGS_H

#ifdef _WIN32
#pragma once
#endif


// Skip local host for event send.
#define FEV_NOTHOST		(1<<0)    

// Send the event reliably.  You must specify the origin and angles and use
// PLAYBACK_EVENT_FULL for this to work correctly on the server for anything
// that depends on the event origin/angles.  I.e., the origin/angles are not
// taken from the invoking edict for reliable events.
#define FEV_RELIABLE	(1<<1)	 

// Don't restrict to PAS/PVS, send this event to _everybody_ on the server ( useful for stopping CHAN_STATIC
//  sounds started by client event when client is not in PVS anymore ( hwguy in TFC e.g. ).
#define FEV_GLOBAL		(1<<2)

#endif // EVENT_FLAGS_H
