//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:		
//
// $Workfile:     $
// $Date:         $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//

#ifndef MAPBOUNDERIES_H
#define MAPBOUNDERIES_H
#pragma once

#if defined( CLIENT_DLL )
#define CMapBounderies C_MapBounderies
#endif

//=============================================================================
//	>> CMapBounderies
//=============================================================================
class CMapBounderies : public CBaseEntity
{
	DECLARE_CLASS( CMapBounderies, CBaseEntity );
public:
	//DECLARE_DATADESC();
	DECLARE_NETWORKCLASS();

	CMapBounderies();
	~CMapBounderies();

	#if defined( GAME_DLL )
	int UpdateTransmitState()
	{
		// transmit if in PVS for clientside prediction
		return SetTransmitState( FL_EDICT_ALWAYS );
	}
	#endif

public:
	CMapBounderies			*m_pNext;
};

#endif // MAPBOUNDERIES_H