//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
//=============================================================================//


#include "cbase.h"
#include "hl2wars/hl2wars_convars.h"

// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"

// convars
ConVar	sv_max_units( "sv_max_units", "75", FCVAR_CHEAT | FCVAR_REPLICATED );
ConVar sv_fogofwar( "sv_fogofwar", "1", FCVAR_CHEAT | FCVAR_REPLICATED );  // fog of war control
