Quick
Start Guide
There are many things
about Follow Freeman which are completely new, features which many
players will find confusing and annoying unless the game is understood
and setup correctly. One fundamental difference between Follow Freeman
and other fps multiplayer games is that the games are played over a
series of levels (we call this a chapter) and the players weapons, ammo,
points and extra lives are saved at the end of a level and then loaded
for the next one. So for the first time ever, all the tactics and
immersion of a single player game can be enjoyed in the realm of
multiplayer coop.
Here are the golden rules of follow freeman
1. ALWAYS SELECT THE MAP YOU
WISH TO PLAY VIA THE READY-ROOM
1a. ALWAYS START THE SERVER ON THE READY-ROOM
1b. ALWAYS USE "GOTOREADYROOM 1" TO RETURN TO THE READYROOM
The save / restore system and the scoring system and the teams system
all work only if you enter the maps by voting for them in the ready
room.
to support this we have added a console command so that players can
return to the ready room from anywhere in the game to adjust the
settings and go again. the command is
"gotoreadyroom 1"
and if all players enter
this the map will change to the ready-room.
2. CHECK THE SETTINGS BEFORE YOU VOTE
The chapters available vary a great deal in challenge and size, co-op
with high difficulty is great fun but in Battle-Zone team battles some
players may find it too much. Elimination mode also has a huge impact on
the game-play experience (in our opinion its the only way to play co-op)
so check the dynamic information boards placed for your convenience near
the spawning area and the voting area
3. INFORMATION INCITES COOPERATION
In the ready-room by the windows are 2 information consoles with details
of the different voting options. There is no time limit in the
ready-room until the first vote is cast, so take your time to chat with
the other players and setup your next game cooperatively.
4. THERE ARE LOTS OF OPTIONS FOR SERVERS
All the new game-play features and controls that we have added to this
mod are, we feel an evolution ( or maybe revolution ) in cooperative
game-play. We have made almost every feature and timer controllable by
the server admin so that they can configure their server to the type of
play they like and turn off the features they don't like.
5. PERFORMANCE
With the huge amount of action taking place in some of the levels some
players may experience slow down unless they have a decent gaming pc and
connection. many players can improve the performance by configuring
their settings (like rate convars and video settings).
6. THIS GAME IS NOT YET COMPLETE. THIS
IS A BETA
We haven't finished this development so some features will be coming in
the future which will bring together various aspects of the game which
have not yet been fully implemented. We are releasing a this to get
feedback from players so we can make the mod the way they like it. If
you feel something ruins the experience then don't just accept it. tell
us and we can try to fix it.
7. HDR Bug
Some maps (the penetration mod) have an
issue with HDR rendering so we advise players to disable HDR by going
into options -video - advanced - and select HDR none
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